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Tuesday, February 22, 2011

First Bae146/Avro liveries


Last sunday, Quality wings unveils first liveries designed for the Bae146/Avro aircraft. Every second week, new set of liveries will be showed off. More than a hundred airlines are still flying on the British Aerospace 146.

More on http://forum.qwsim.com/viewtopic.php?f=63&t=2831

A KSJC update !

Speaking of KSJC in the previous post, Speaking of the devil, and he appears ! Imagine Simulation announces today a KSJC update. "Release is planned for this coming week". Any chance we get more info about the improvments, venerable Cal Levin ? Indulge us.

Flightbeam KSFO X on final


Flightbeam team has just released a last set of pictures in its forum with marvelous night textures. We learn that the product will be available via the FSDreamteam's addon manager (hmm hmm...). Some new features will be also implemented like wig-wag flashing lights at tawiways holds.  

Monday, February 21, 2011

Zones of conflict

Oh its not a joke. Latin VFR, Tropical Sim and Intersim Studios might have definitely plunged themself into a terrible war. The war zone ? Caribbean, South America and maybe Central America soon. In last october, i already wrote an article on this. But things are getting worse. It is a fact that designers are interested by the same airports ; Sao Paulo Guarulhos, Montevideo, La Havana etc.

FSXtension preview from Simulation Data

In its weekly newsletter, french designer FranceVFR has disclosed some advanced projects from its new brand Simulation Data. Besides TRUElandscape basically focused on french landscape, there is a new interesting project known as FSXtension.

Sunday, February 20, 2011

Enigmatic project from Drzewiecki / Solved, see post feb, 25

The polish team, Drzewiecki Design, has just leaked yesterday two screenshots from one of their futur projects. If some of you know this place, please, indulge us ! and send us a comment. (updated)/

Saturday, February 19, 2011

Sim-Wings has got off to a flying start

Sim-wings, the german designer founded by Thorsten Loth, has just opened its new website. This time, its not only an aesthetical operation but a new start. The designer now possess...

Thursday, February 17, 2011

And the next aircraft is...


Wilcopub has launched a new Guess & Win a couple of days ago, showing off 5 tips, 5 pictures of the surprise aircraft. Wilcopub also gave three clues : "few people can get on board", "it is fearsome", "lift off".
At Airdailyx, we have just made our choice : we are pretty shure that this is the Harrier Hawker, V/STOL capable (vertical/short take off and landing). With recent release of Captain Sim's Weapons for FSX, the choice for a military jet is not weird anymore...

US CITIES Cleveland !



Feb, 17/20h UTC / American designer LimeSim is launching a new project ; US CITIES Cleveland with Aerosoft reseller. LimeSim announced 33 880 objects (does that mean really something ?), four heliports and 640 majors buildings. One brillant idea is to choose Cleveland, which is not too far from US Cities Buffalo... There is also this mythic Lakefront airport. LimeStudios is also supposed to release a patch for US CITIES Las Vegas, in order to add night textures on Vegas buildings.
More pictures on Aerosoft forum, "Preview". Support Airdailyx ! Tweet and retweet !

Captain Sim Boeing 737-200 project for FSX


After the 737-100, Captain Sim has released today two raw screenshots of its Boeing 737-200.

iFLY B-737ng / FSX : memory of the first screen

Some people in China and Germany might have seen this picture a year ago. It was the very first screen from a pre-alpha stage of the iFly B-737ng FSX project. Of course, the main panel has been improved since then but we can see interesting things like the Vertical Situation Display (VSD) in the navigation display, that Boeing launched in 2003. This VSD is a graphical picture of the predicted aircraft's vertical path. Its main purpose is too reduced accidents, particularly in case of non precision approaches. Of course, the PMDG NGX will have this feature too. iFLY b-737 ng for FSX is still in beta testing, framerate is promising and new screenshots shall be publish soon.

Wednesday, February 16, 2011

First 3D rough of Kaluhui (Hawai. Vol III)



At last, some nice news. FS Dreamteam has released eight raw screenshots of Kaluhui, an airport that will be included in the Hawai Vol.II package with Kona airport (PHKO). These pictures show -unless they have been taken weeks ago - that this project is still at an early stage.

http://www.fsdreamteam.com/forum/index.php?topic=4108.0

A small preview of San Jose del Cabo FSX

Bajasim, the new mexican designer, recently promised a FSX version of MMSD in two weeks. A small video shows small details of grounds and runway. Other news from Bajasim, they are talking with Oliver Pasbt about a AES support.

http://www.youtube.com/watch?v=tFJqe_Xocgw

Monday, February 14, 2011

About what can be expected in the PMDG NGX

In the last poll, some readers requested more news about the B-737 NGX project. Here enclosed is a list of the most important functions already announced by the staff. According to their recent posts, the NGX architecture overtakes what they have ever been able to program in FSX. This architecture will be used for the B-777 project.

Sunday, February 13, 2011

Quality Wings launching the Avro RJ project


Quality Wings has announced yesterday, the Ultimate BAe146 Avro RJ 100. A first video shows a very advanced stage project with a detailed external model and animated parts. According to QW, pilot and F/O will be animated too and able to switch buttons in the cockpit. The Bae156/Avro RJ 100 will be the third Quality Wings aircraft and is beeing developed aside the B-787 aircraft, started a couple of months ago. The team has not said yet if this new aircraft will be available also for FS9.

Friday, February 11, 2011

Aerosoft and Sim-Wings unveils PANC Anchorage

First screenshots of PANC airport, Alaska, from Aerosoft and Sim-Wings. Others picture can be found on Sim-Wings website : http://www.modelplant.com/forum/phpBB3/viewtopic.php?f=11&t=15
FSX and FS9 planned !

Bajasim releases fix 1.02 and Bajasim comment

Bajasim team (San Jose del Cabo) has honored me of a comment about my recent article. Here is the full text. Thank you very much , i am eager to see the FSX version and happy to hear about the fix.
Hi! We are pleased our product had a favorable review from you. We want to share some words about your comments: a) we have released fix 1.02 wich removes standard shadows where custom rendered shadows are present, removes flickering from some tarmac spots and fix a weird texture shadow on hotels ground. Thats it! these are the only bugs reported by customers by now :) b) On the grass situation we really explore solutions that pleased our eyecandy but easy on frame rates (our main goal) and this was the best solution, we will do some more thinking and experimentation to get a better solution. C) about pricing we hope that with the FSX version, the technical support and the upcoming expansions (South Tarmac is about to be opened, a new Ramp control tower and advances on T4 for start) customers will be satisfied 100% with their purchase, their investment will be worth. Thanks again, we will be looking for your comments in order to create better sceneries! Bajasim Staff .

Live In FSX interview exclusively !

Emilios, from the greek team Live in FSX has accepted to answer some of our questions. The designer is actively working on Corfu airport (above) and has released Corfu island, Rhodes Xtreme, Diagoras airport and Zante X.

Question 1 / Airdailyx : After the Rhodes Diagora, you have just released your second airport, Zante X. What did you think of this experience ? Very positive and if so, why ?
Emilios : Zante X was indeed a very enjoyable project, and has been appreciated accordingly from fellow simmers. Despite being released during the winter, it still has a satisfactory sales record. The feedback we get has been very good so far, but admittedly there still is a lot more room for improvement. This is exactly what is now being done with Corfu Airport expansion.

Question 2 / Airdailyx : Live In Fsx, is it just a one person staff or a team with 2, 3 or more people ? What is the history of Live In Fsx ?
Emilios : We tend to work freely. That is a person could take on one scene and another one may start on the production of a separate scene etc. Currently the team is comprised of 2 people, both working on Corfu for the time being. The history is still very short, but we aim to the establishment of this name as a quality add-on company for FSX.

Question 3 / Airdailyx : Hearing about a Fly TAmpa's Athens Airport, what was your first thought ? Nice opportunity for you or Wow, how they dare ?

Emilios : When I first read that FlyTampa was taking on Athens LGAV, I was ecstatic!! FlyTampa is guaranteed quality in terms of looks, precision, and support, and taking up on a Greek project was an honour. I believe this would bring even more interest in the Greek FSX scene which has so much to offer, especially during holiday season. It is clear that our team is dedicated on Greek sceneries so far, but no country belongs to no company whatsoever. There have been several people trying to claim Greece as being their own territory and try to obstruct other developers for that region, but not us. The world is free for all developers to explore, and we have already assisted fellow developers working on Greek sceneries for FS.

Question 4 /
Airdailyx : Do you fly yourself in FS world and what makes - on your point of view - a good airport ?
Emilios : I fly all the time in FS, preferrably in Greece :) A few points on a good airport add-on
-Detailed ground texture, accurate depiction of buildings, realistic animations, detailed terrain surrounding the airport and frame rates, frame rates... frame rates !

Thank you very much to Emilios, Airdailyx.

Blueprint Simulation KLAX

Of course, Blueprint Simulations KLAX airport has nothing to do with FSDT futur KLAX but all passengers terminals are depicted, including the new TBIT concourse with its amazing architecture. I did not find any bug except some flickering gates ground marks. If i remember, this is the usual bug from the original FSX but since then, a lot of designers have found new ways to fix this. The airport is also surrounded by a large photoreal area, very effective at night, despite its low resolution (to preserve the framerate). The scenery is smooth, cheap (15,5 €/21 $) and eventually, i just have one regret : i did not see the blue-pink colors reflections of the famous modern restaurant at the airport's entry.

13 Screenshots : http://airdailyx.blogspot.com/p/blueprints-klax-screens.html

Thursday, February 10, 2011

Airbus real Evolution ?

Wilcopub announced its Airbus new evolution a few days ago and he has just upadated its website with major announcements ; Tower ATC availability, Airbus evolution upgrade and a new surprise aircraft. The two evolution versions will include all the previous aircrafts from Airbus Vol.1 and Vol.2 plus a weather radar and a HUD. The FMC will contain (at last !) full SID/STAR management plus (according to Wilcopub) accurate Top of climb/descent calculations (Eric Marciano, developer of an advanced navigation module has been associated). According to their first video, aircrafts exterior model has not changed a lot except for the cockpit external view, now working (the FSX A320 version has a bug). To be continued...Available around february 21.

http://www.youtube.com/watch?feature=player_embedded&v=YkN6vbHz1ZE

First screens of Victoria LEVT

After its Valencia airport, the spanish team Akesoft is now working on its next project, the Vitoria-Gasteiz airport and surroundings. A video and three screenshots are already showing the high definition photoreal ground, obtained from Gobierno Vasco administration. Akesoft's team claim they will use the highest definition ever seen in spanish sceneries.

An aircraft is born

Very first echography of the Boeing 737-100 from Captain Sim's maternity. The baby has an empty weight of 24,5 tons and is in great shape. Others scans will be released. The Boeing 737-100 will be followed by two expansions, a B-737-200 and a freighter version equiped with its own interior cabin. Unfortunately for FS9 simmers, Captain Sim has clearly stated that this one will be for FSX only. Updated 14h UTC : another baby Boeing born - a 737-100 too. To see this first personal project, http://www.fsdeveloper/forum/

Speaking of Boeing, i was looking for some news on Quality Wings forum and i red a very good post from "Silverbird", who was refering to a Seattle Times's interactive feature. You can follow Boeing history on an animated board from 1915 until now with informations about materials, first flights and span of life.

http://seattletimes.nwsource.com/flatpages/businesstechnology/boeingdreamlinertimeline.html

Wednesday, February 9, 2011

Ilheis SBIL, freeware airport



Monday, Jorge Amengol (Terra-Brasilis, OZX developer) has released its last freeware, the brasilian airport Ilheus (SBIL) in Bahia region. The terminal (here on the picture) is a fineness work and includes a lof of objects. Previously, Jorge made one other FSX airport, Cachimbo (SBCC), and several FS9 airports (Sao Luis..). Updated 10/02 : include in the scenery, ground textures, very detailed city with houses, bay and some skycrapers. Several typical aircrafts, well positionned, with My Traffic X, one animated person at the terminal, customs car traffic.

Lose-Lose situation / comment by Francois Dumas

François "Navman" Dumas (Fsaddon) has the courtesy to send me a comment about my article on FS9/FSX backporting cost. Here is his full remark.
"Hmmm..... I think it takes a LOT more than just two weeks to build the same airport or scenery for 'the other' version. Ben Gurion for FSX took more than 10 months of hard work to build. The designer is now making an FS9 version upon many requests from the customer base.. and it will take him at least 2 months. There is NO additional cost involved in either of the products. We basically built ONE FSX airport and are charging (too little) for that. We could argue that the FS9 version takes a lot less time and hence, should be cheaper, also because many parts of it have already been designed for FSX. But since the FS9 market is now much smaller than the FSX market, that would be commercial suicide. Pricing in this niche market and industry is not as simple as it may seem ;-)

As a matter of fact, when i wrote my article, i was only thinking about backporting from FSX to FS9 which is now the largest and common way amongst developers (writing vice-versa was my mistake). In some cases, two weeks are even too much. On Fly Tampa's site, George told that it only took 4 days to backport Buffalo on FS9. Mason Dominique.
Thanks Francois.

New projects at Indonesia Scenery



After FSMugari and some FS9 airports (Juanda, Adisucipto...), Budi Santoso's team wished to work on FSX platform. Their first project, a depiction of the Djakarta city and skyline, has been released in december and they have already started to convert Adisucipto and Soeckarno-hatta for FSX. These airports will come with photoreal scenery. Soeckarno, a heavy intl airport is 470 nm away from Singapour and 1100 nm from the incoming scenery Samui. A lot of screenshots and informations can be found http://www.iscenery.net/ (I am shure my friends from Malaysianwings already now them ?)

Tuesday, February 8, 2011

Who is Flightbeam ?

Flightbeam is almost ready to release its first scenery (KSFO), just awaiting the AES support. But the interesting thing is that now, we know a little bit more about this team. "Mir", who is the administrator of its own website, is apparently developing alone but he works along with a consultant and four beta-testers. Except two of them, they all live in the San Francisco bay... Good news, there is a bunch of airports to make around. Updated March 2 ; Flightbeam is managed by Amir Salehi aka "Mir". In this project, he has been helped by David Aquino (Mexsim, MMMX project), and by four beta testers ; William, Edward, Daniel and Boaz.

OrbX quality in FS9 ?


A new flight sim developer has just shown its first work, the McCall airport (KMYL) in Idaho. Jim Robinson, the author, is really gifted at texturing houses and hangars and he already added a photoreal mountain and photoreal-based ground textures. Jim is now trying to finish its scenery and has planned to release a freeware version. If you know the airport and got some real pictures of its hangars, dont hesitate to send him on Fs Developer's forum, showroom. As this is still a personal project, i cannot publish any screen here but a small preview.

San Jose del Cabo



These guys from Bajasim know the tricks of the trade. I really doubt that this is their first shot. The scenery (25 mb) has been released for FS9 but a FSX version will follow. San Jose del Cabo is a good choice. This city in the Baja state, south of California, is growing rapidly thanks to booming investments in large resorts. The airport is also growing fast and the scenery shows foundations of a futur terminal. Buildings, ground textures, runway and terminal are near to perfection (almost too perfect maybe). Trees are photoreal and a lot of houses and objets have dynamic shadows as often in FS9. In the opposite, i did not like how Bajasim put some grass around the taxiways. On ground, the effect is nice but when flying over the airport, you can see awful crosses. The night lights are not very effective neither. Its a bit too dark. Anyway, this first airport is a serious work and i am eager to see futur projects.
Quality : 8/10 FPS : 10/10 (FS9...) Interest : 8/10 Overall package : 7/10 (expensive price)

Monday, February 7, 2011

A lose-lose situation

Nobody complains about that but this is really a lose-lose situation. Most designers are selling their airports for FS9 AND FSX both. What they dont tell you - because they really gave up to try- is that it takes them up to two weeks to backport a scenery to FS9 and vice-versa. I let you run the numbers just for one week work. Of course, they charge you that in the product's final cost, even if you only use one flight sim version.
So, this is cool, all these "FSX is the best", or "no, no, FS 2004 forever", or "'forget it, its gonna be Flight !". The fact is that we will keep paying for 1, 2 and maybe 3 different versions. This is definitely a lose-lose situation for them AND for us. Its a lose situation because we pay too much while they could spare much more time for newer projects, more projects...

Another Dash-8 under construction

We are so focused on PMDG's NGX that this is eclipsing some nice projects. If PMDG has already announced a Dash-8, we should not forget Majestic software Dash-8 Q400 which seems pretty much advanced according to their last screenshots. Majestic is a portuguese designer who made a Q300 version. The Q400 will be available in several versions, including a high-end one for airliners training. The "simmer" version will have a weather radar. The release date is sill unknown but the VC cockpit is likely finished.

Latin VFR's LIMA SPIM

Very first screens from next Latin VFR's hub ; Lima Intl airport. Will be available soon on FS9 and FSX and will complete three others airports in this region ; Sucre SLSU, La Paz SLLP and Cuzco SPZO.

Saturday, February 5, 2011

Nice week-end ! more news very soon

Pragua Ruzyne airport, LKPR. There is also a famous freeware LKPR airport on the web.
http://lkpr-scenery.wz.cz/en/index.php

Friday, February 4, 2011

Captain Sim GOT HIS GUN


Include, a catalogue of military Ai aircrafts models.

"Weapons for FSX " IS the product X. This new feature adds different kind of armaments to a range of aircrafts, including Captain Sim previous military aircrafts ; CS jet F/1-18 and armed version of the Learjet 45. Are also include in this package sophisticated 2D/3 HUD, radars and a special weapon control panel to choose between armaments and acquisitions. Different kind of rockets are available, like the well known Sparrows and ASRAAM. Airdailyx, today, is the very first to announce that at 17h UTC. More news to come tomorrow. Captain Sim warned us : "this product has never been done in FSX". Partly true. Several features, mostly freeware, were tested these last years and last month, VRsimulations showed off VRS TacPack . With this new WFF, that might be a real breakthrough and an amazing come back for the FSX platform. Editors will design more and more military aircrafts and - who knows, maybe Weapons For Fsx will become a sort of AES enhancement for... WAR.
Updated/05/02 : Armaments include all kind of weapons from gun and rockets to missiles (Captain Sim still working on bombs feature). Any defaut FSX aircraft can be equiped with the weapon loader. WFF adds military traffic "sceneries" of major conflicts from 40's to 90's of the 20th century. These "sceneries" only include AI traffic, no buildings. According to community feedback and commercial success, Captain Sim will push further developments like multiplayers.

Flightbeam studios recognition

Fs Dreamteam and Fly Tampa are not alone anymore. With their KSFO, the unknown members of Flightbeam studios have prouved the strongest skills in 3Dsmax and GMAX scenery designing. First feat of all, they managed to build this first scenery in less than a year. Second, despite the size and complexity of San Francisco airport, the scenery is going to be smooth (this is important because there are others products around the bay ; KOAK & KSJC airports, US Cities SF, plus Ultimate terrain USA layers). Third, their screenshots and videos are showing innumerable textures effects ; photoreal ground mesh, dirt/wear, static shadows (and dynamic ?), shine, dynamic shining effects, transparent textures, static and dynamic reflective textures etc... Not to forget custom animations ; moving birds, cars, shuttles, plus the AES feature (moving jetways etc.). After FSX, Flightbeam studios will also release a FS9 version. The product will be downloadable from their website, as soon as AES is implemented and this will be a payware. Some of us might show apprehension about the framerate. But even if a lof of american simmers are now I7-core possessers, Flightbeam launched a poll to figure out what is the actual average processor type.
Updated 08/02 : we know a little bit more about this team. "Mir", who is the administrator of its own website, is apparently developing alone but he works along with a consultant and four beta-testers.



The long quest for the holy graal of Fly-by-wire...


all rights reserved, Airdailyx 2011, credits D.C.

Thursday, February 3, 2011

A first KLAX comes alive

Blueprint Simulations : imminent release of its KLAX airport.

More screenshots on :
http://www.blueprintsimulations.com/Galleries/BluePrint_GalleriesKLAX.html

Fight over Corsica island



With its montains and coastline, Corsica island has becomen a first choice for visual flights in France and Mediterranean sea. Its not astonishing if three french designers are developing sceneries of the so-called "french beauty". France VFR, the forerunner, launched a Corsica VFR for FS9 with a LOD10 mesh in 2005. This scenery was completed by several personal works, like Tony Agramont's autogen.
Back in 2011, three different products are about to be available AT the same time. France Touristique Scenery completely overturned this market last year with its Corsica North, designed from a 50 cm/pixel resolution (maximum resolution offered by IGN french cartographer). Then came SceneryBox with a full range of departments sceneries. Now, the commercial fight is to reach its height with two imminent release : France VFR new generation Corsica and France Touristique scenery South. In the upper right of this post, a table shows and compare these products. I will just add two things : first, mind the weight of the files (the higher the quality, the heaviest the file) and second, we must ask ourself ; what is my style ? VFR or IFR ? Scenery beauty or detailed airports ?
nb : France Touristique Scenery will release Corsica South between mi-february and march. France VFR is preparing several regions. Rhone-alpes shall come first, folllowed by Corsica in spring.
SIRX project was also about to release photoreal "tiles" of Corsica but they dont communicate any more.

Wednesday, February 2, 2011

Torreon MMTC hot test

Taxi2gate's eigth airport, is Torreon in the Coahuila region of Mexico. The airport has two runways, one for the international flights (American Eagle, Aeromexico, Click Mexicana...) and a second for local and propellers. The scenery (28 mb) includes the Corona stadium and several home blocks around the airport. I tried differents aircrafts and scenery densities just to check the smoothness and it looked very good. Be warned, its not a huge airport and there is just one jetway but the place is exotic and somehow, we are lucky that a designer chose this airport lost in the Altieplanicie Mexicana. Ground textures are not photoreal but realistic and based on recent images and there are a lot of details in the airport vicinity. Two regrets : no wet runway (but does it ever rain here ?) and i would have liked car traffics around the airport, which was the case in Mexico MMMX airport. This team are technically progressing and will release Varadero in February. Updated 03/02 : i did not see a lot of AI aircrafts neither.

A selection of pictures on
http://airdailyx.blogspot.com/p/scenery-test-torreon.html

Serial scoops in Europe


Hush-Hush, In its pre-order page, Aerosoft confirms its wish to distribute FreeZ Zurich scenery as a "Mega airport Zurich". The german editor has also planned (for the end of the year) a Mega airport Lyon scenery (LFLL). This plate-form is the fourth french airport and has been renamed as Saint-Exupery airport in memory of the illustrious pilot and writer. Well done Aerosoft.

Tuesday, February 1, 2011

Some tips on the AES NG project


Oliver Pabst, developer of the appreciated Airport enhancement system has posted some tips about its next AES rehash, the - Next Generation -. Planned to be released in a couple of months, the NG will much better cope with aircrafts types and will offer a greater positionning of vehicules around doors, wings and noise. Cargo loads management will be implemented and vehicules will be chosen accordingly with the geographical regions. Meanwhile, no doubt that the competition will be harshed between AES flow and OrbX PeopleFlow (if you still dont know what is PeopleFlow, run watch that on OrbX website).