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Friday, February 11, 2011

Live In FSX interview exclusively !

Emilios, from the greek team Live in FSX has accepted to answer some of our questions. The designer is actively working on Corfu airport (above) and has released Corfu island, Rhodes Xtreme, Diagoras airport and Zante X.

Question 1 / Airdailyx : After the Rhodes Diagora, you have just released your second airport, Zante X. What did you think of this experience ? Very positive and if so, why ?
Emilios : Zante X was indeed a very enjoyable project, and has been appreciated accordingly from fellow simmers. Despite being released during the winter, it still has a satisfactory sales record. The feedback we get has been very good so far, but admittedly there still is a lot more room for improvement. This is exactly what is now being done with Corfu Airport expansion.

Question 2 / Airdailyx : Live In Fsx, is it just a one person staff or a team with 2, 3 or more people ? What is the history of Live In Fsx ?
Emilios : We tend to work freely. That is a person could take on one scene and another one may start on the production of a separate scene etc. Currently the team is comprised of 2 people, both working on Corfu for the time being. The history is still very short, but we aim to the establishment of this name as a quality add-on company for FSX.

Question 3 / Airdailyx : Hearing about a Fly TAmpa's Athens Airport, what was your first thought ? Nice opportunity for you or Wow, how they dare ?

Emilios : When I first read that FlyTampa was taking on Athens LGAV, I was ecstatic!! FlyTampa is guaranteed quality in terms of looks, precision, and support, and taking up on a Greek project was an honour. I believe this would bring even more interest in the Greek FSX scene which has so much to offer, especially during holiday season. It is clear that our team is dedicated on Greek sceneries so far, but no country belongs to no company whatsoever. There have been several people trying to claim Greece as being their own territory and try to obstruct other developers for that region, but not us. The world is free for all developers to explore, and we have already assisted fellow developers working on Greek sceneries for FS.

Question 4 /
Airdailyx : Do you fly yourself in FS world and what makes - on your point of view - a good airport ?
Emilios : I fly all the time in FS, preferrably in Greece :) A few points on a good airport add-on
-Detailed ground texture, accurate depiction of buildings, realistic animations, detailed terrain surrounding the airport and frame rates, frame rates... frame rates !

Thank you very much to Emilios, Airdailyx.

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