Monday, December 2, 2013

Drzewiecki grass! Now at your local hardware store!

FSX/P3D/P3Dv2. Okay maybe not. But the guys at Drzewiecki Design have recently released a high-res 4096x4096 grass textures package that should give the default appearance a real boost! Currently FSX and P3D 1.4 has a texture resolution limit of 1024x1024 pixels which this product will override. It's also available in P3D 2.0 and it's free! Check it out! Thanks to Marek Liberadzki for the tipoff!

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10 comments:

Serafin Bague said...

Will it work with ftx global?

Sweet Monkey said...

Elephant in the room. What's the impact to VAS and /or fps?

Morgan Freeman said...

and how it looks from cruise altitude.. D'Andre, would you bring us some screenshots? Thanks :)

DAndre Newman said...

Nope! It's free enough to try for yourself!

Stein-Ove, Norway said...

For those who ask's for OOM's, be my guest...

For me, no, thank you!!

Stanislaw Drzewiecki said...

Serafin - yes, it will work with FTX Global, FS Gobal, UTX and all other addons (it simply changes one texture).

You can always try and switch back to default 128x128 whenever you want.

Sid said...

Hey Stanislaw! Den dobre! I was wondering, if using with FTX Global, is it simple to install and switch at will? Is there a switcher built-in or a very simple 1 step method to switch back to the exact FTX Global previous set-up should performance be or become an issue?

Stanislaw Drzewiecki said...

Sure. The original texture is provided, so you can always simply copy it to Scenery/World/Texture and overwrite our HD texture.

flight29er said...

I just tried out the grass texture. I noticed that it seems to show up on taxiways and runways as well. Is there any way to modify the grass so that it does not interfere with the asphalt? Thanks

Stanislaw Drzewiecki said...

It does not, it simply changes one texture to a higher resolution.

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