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Tuesday, April 9, 2013

ImagineSim KCLT nearing release!

FS9/FSX. ImagineSim has posted another work in progress shot of KCLT - Charlotte Douglas. The FS9 version is expected before the end of this month (likely within the next couple weeks) and the FSX version to follow a few weeks later. There is a lot of projects taking place on the US East Coast to be released this year! Others include Orlando, Miami, and New York! We are working on delivering some higher res exclusives of KCLT in the coming week. Stay tuned!





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16 comments:

Anonymous said...

It seems like ImagineSim's building texture's are getting better, but their ground texture still needs a lot of work.

Anonymous said...

You can always replace the ground texture file with one that you like.

Anonymous said...

its really getting better,keep p good work imagine sim

Anonymous said...

ImagineSim is improving, I like the work they are doing recently and am looking forward to this release

Anonymous said...

Then why do you pay for the scenery and you replace your own textures? I mean, the package should include good texturing, not needing any self edit and replaclment.

Anonymous said...

This looks like FS9....

Anonymous said...

I have always liked Imagine Sim's ground textures. Each to their own I guess.

Anonymous said...

yip FS9, and FSX always come 1 month roughly later. I love their sceneries, but what I disagree on is imaginesim making you have to Purchase Aerosoft ASE Credits to run the Jetways. Their should be an option. Imaginesim has nothing to really do with aerosoft unless I'm missing something. And if their going to do that than maybe that should be plaster across their purchases so as individuals know this. Jetways only work if you pay more money to aerosoft.

DAndre Newman said...

Dude, you have to be about the 1 and only person who does not understand how AES works. I advise you to read the AES description carefully.

If you bought airports from FlyTampa, FSDT, FlightBeam, SimWings, and from many other developers who make their airports compatible with AES, you would know you still have to purchase credits from Aerosoft...

Anonymous said...

I did read it. They could at least give us a second way with out having to go through another dev to have working jetways. Microsoft had no issue making freeware jetways work. that's all I'm saying. I understand they way they work, I've been simming for many years and I can bypass it anyways and inject my own. I'd prefer a simpler way of and option from the Dev them selves. I didn't think this was such a hot/button, for you. Not every one in the world has to agree with having to purchase credits from some one else to have a fully functioning jetways. Case closed.

Anonymous said...

also note go over you your self and read imaginesim KATL, where does it say you must purchase aerosoft credits to make this work with jetways.. that's all I'm saying, I'm not argueing the point just showing you that not info is given to the purchaser at first sight. On the other side of the coin it's also a great benifit to use the credits. I just don't think 1 should be forced.

Anonymous said...

Love for Imaginesim and UK2000 gets hammered. Bloody amazing.

Anonymous said...

I thought I already had KCLT from ImagineSim.

DAndre Newman said...

Case reopened. Then you know you are making a ridiculous point. You can't blame the developer for that. If you don't want to purchase AES then do as you said and make it work for yourself. I can't imagine why anyone would not want AES if they are flying a commercial aircraft between commercial airports.

Sorry, but your point is invalid.

DAndre Newman said...

You are not forced. You are considered a minority. The majority of simmers use and want the developers products compatible with AES. Research has shown that large airports that don't use AES do not sell well. There is a reason AES is Aerosoft's best selling product several years in a row.

Besides, why would you want a working jetbridge but not working proper pushback? You use ctrl+p huh? Boring FS world you fly in... In my opinion, AES it's pretty much common knowledge these days.

DAndre Newman said...

If it aint for you, it aint for you. don' blame the developers.

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