P3D. As we get even closer to the release of P3D 2.0, developers are coming out in support of what is likely, finally, a proper replacement of FSX. Naturally, the enhancements of P3D 2.0 should have been explored and implimented by Microsoft years ago. But instead, as they always have done, they chose to develop an all new platform instead. We were very impressed by "Flight" and its features, but slowly, the snakes started to fall out of the trees and Flight crashed. Crashed hard too. But by no fault of the developers. Microsoft screwed the pooch on that one. So instead of getting an FSX replacement, we are finally getting the FSX improvements that never came. Here is FlightBeam showing off their shots! Oh, and least anyone think ADX is doing a little overkill of the P3D 2.0 coverage, think about it, this thing is saving our hobby. Is there a such thing as overkill in this case?
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6 comments:
Looking very, very, VERY good! Very curious about the FPS performance of P3D v2. I don't have the funds to upgrade my total rig (1st gen i7 OC'ed), but a nice DX11 graphicscard should be possible (GTX770).
Now if we could only get Flight1 and PMDG to support this...
You wont get less frames than FSX, no worries.
it's starting to get a little overkill.
It's gonna get a lot worse before it gets better Jake.
I understand, it's pretty exciting all the things we got coming our way.
Just imagine when I get my hands on it!!
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