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Saturday, July 20, 2013

Rio and now Chile!

FSX/P3D. I remember when the first FTXGlobal shots debuted and shortly thereafter, our readers went on a rigorous attack against Orbx. The issue was, everything the world over looked European. Even my wife, who is not American, was quite displeased with how the textures of her Asian country were represented.  I can say without a doubt now, the team is getting it right! Have a look at Chile. And for those who are thinking Orbx is getting too much love, at least I am separating the posts out. But hey, Orbx is now the largest development company in the business so it's no wonder there is so much news from these guys! And yes, there will be more tomorrow...


http://www.orbxsystems.com/forum/topic/61575-ftx-global-around-chile/
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3 comments:

Xavierp said...

I can only share Ur opinion dandre... Seems like it has improved a lot.... And that each area has a local feel. I can only imagine the amount of work that went into this.
As for haters complaining there I'd too much Orbx here. I m so glad that Air daily X keeps us informed about all news.. Be it only new screenshots for an already announced product. Thanks to Orbx I can now get all my info at one place and click links when I want more info. I hope you guys continue in that direction.... Loving it.
If only those guys could show us Brussels ostend and Charleroi bruges Antwerp Belgium is the heart of Europe and we haven't seen it yet

Norah01 said...

Well... Nobody is even commenting latest FTX related posts, since there is simply too much adverticement of this product on this blog, in my opinion. No matter how great the product is you guys put a large dispropotion between it and other products. It is just textures upgrade, which gives more fun but not influence flight simulation!

Pirx said...

I hope their servers will have performence enough. The very early hours after release will be critical.

Images look incredible. If they are as good as they seem, this will be a very great step forward in flight sim world. Well done, ORBX.

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