FSX. The largest US Cities ever done since the beginning of the series. City of Angels unveiled. Impressive amount of buildings. Still no night lights textures for buildings (except a few ones). Full test tomorrow.
* * * * *
* * * * *
2 comments:
Anonymous
said...
Of course Aerosoft customers never fly at night, hence the missing night textures;-)
I mean seriously, Aerosoft hardly manage to release airport scenery with decent runway and approach lighting, it's either too bright or too faint...and no wonder they can't add such an important finishing touch to their product.
They should have outsourced the night lighting to Amir from Flightbeam, judging by his airport sceneries, he's an expert at night lighting, but I guess they aren't bright enough to think of using such quality resources :P
The US cities have always been daytime sceneries. And if you look at Miami X the night lighting is not better. But if you have GEX night textures or MegaScenery Socal the problem is solved as those already look very good.
2 comments:
Of course Aerosoft customers never fly at night, hence the missing night textures;-)
I mean seriously, Aerosoft hardly manage to release airport scenery with decent runway and approach lighting, it's either too bright or too faint...and no wonder they can't add such an important finishing touch to their product.
They should have outsourced the night lighting to Amir from Flightbeam, judging by his airport sceneries, he's an expert at night lighting, but I guess they aren't bright enough to think of using such quality resources :P
The US cities have always been daytime sceneries. And if you look at Miami X the night lighting is not better. But if you have GEX night textures or MegaScenery Socal the problem is solved as those already look very good.
Post a Comment
Comments are now deactivated. Please visit our new website: AirDailyX.net
Note: Only a member of this blog may post a comment.