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Thursday, July 26, 2012

"Flight has landed."

This time I am not at a loss of words. Microsoft for the first time listened to the flight simulation community. They worked with our highest developers in the community. In the end, they turned their backs and did what they thought was best. Those actions mirror their failure as the total lack of success for the fraicnise Microsoft Flight has come it's end. And yet again, MS laid off many good people and a potentially truly great platform goes to the dumpster. C'est la vie...
You can read my original opinion on Flight here: http://airdailyx.blogspot.com/2012/03/and-now-my-own-first-impression-of.html

Caio!

D'Andre

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15 comments:

Anonymous said...

It was all Joshua Howard's fault. Complete moron. He closed out the FS Devs & came up with the cockpit less idea.

Anonymous said...

don't understand. what happened?

DAndre Newman said...

Microsoft has stopped development of Flight and terminated the development team.

DAndre Newman said...

How is it that we all knew those ideas would fail but they didn't?

Anonymous said...

I think they were under the impression that by making Flight a game rather than a simulator, they would draw in the average gamer, and thus, build a much larger pool of customers who are not serious simmers, but gamers. Unfortunately, they didn't see what the rest of the flight sim community saw is that flight simulation is a niche market, in order to be interested in any game/sim related to flying, you have to be somewhat more of a serious simmer rather than the average gamer. Flying 'games' simply don't draw interest to the average gamer, and a flying 'game' concept limits what you can expect in the platform. The only way for a flight simulation program to survive is to cater to the niche market, not the entire broad gaming community. What I've just typed is the obvious, something Microsoft just is not good at seeing for themselves. Hopefully other future developers endeavoring to create a new flight sim program can see this and not follow Microsoft's recent total lack of sense and complete failure.

Anonymous said...

I guess that it proves the point that there is no market in the FS community of millions of people buying software. A large corporation like MS proved that they can't make money with selling airplanes and scenery, best for them to only do the platform and let others work on addons. Companies with less overhead and less corporate mindset will do its job well....

DAndre Newman said...

I agree with that statement 100%

Mason Dominique said...

Betraying Microsoft first idea of flight Simulation and betraying Miccrosoft heritage for easy cash. Well done !
DoM Mason from some holiday place in the south of ....

Brad said...

Good! Serves them right....The FS simmers market continues to grow and these morons decided to cater away from the audience that have brought heavily into this very expensive hobbie! For those of us that have brought into FS2002, FS9 & FSX sceneries which really started to come into their own this is justice and hopefully in due course we will get an even better performing sim than FSX by Aerosoft maybe??...

DAndre Newman said...

Actually I hope someone buys the Flight platform and turns it into something good.

Anonymous said...

Cela était la seule issue pour cette plateforme. On attendait un SIMULATEUR FS XI pleins de promesses, pas un jeu...

Anonymous said...

They were warned & didn't listen. No sympathy for them

Anonymous said...

I totally agree with Dom. IMO they were trying to make some extra money on FS reputation, not the quality of the Flight game.

DAndre Newman said...

Which brings me back to my initial point. Just how is it they didn't see this coming? This is Microsoft we are talking about here. Supposed to be among the brightest minds in the business. I believe it is not too late though. MS could abandon the Windows Marketplace portion and open the entire world in the engine and allowing 3rd party devs go to work on it. Then and only then would US, the real people putting money into this hobby would get on board. Flight really could be a success. But that won't happen.

T.J. Streak said...

They had a product which was very successful. Flight Simulator is probably the oldest franchises out there, dating back to the early days of the personal computer. It even predates things like Windows and Word.

But then Microsoft decided to change the formula to attract a different, and perhaps larger, market.

New Coke, anyone?

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