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Wednesday, February 1, 2012

GSX : what is behind this small revolution

FSX. A giant step for mankind, simmers, yes. And for editors too... Just tested at Vegas, my first GSX. (updated 20h45 UTC). (D.M.)

Just from CTRL + F12, you have access to GSX features, deboarding, cargos, catering, fuel, pushback. In a FSDT scenery, it's an enchantement and of course, jetways are movable too.











First testimony ?
These tiny peoples are still looking like some "Playmobils" but very good motions
 while walking or manoeuvering. In a FSDT airport, it's working great and with PMDG NGX ? A marvel, unless you don't know how to restart an APU!















Now that GSX is available for FSDreamteam airports, this new product is going to have a second life in other airports too. And is going to compete AES 2.21 on FSX segment (not FS9).
Consequences ? Editors will have to sell new airports (larger ones) with the "GSX inside" label somewhere on the package.
How an editor can obtain the "GSX inside" ?
Just by "sending (Virtuali) a copy of the scenery, even in Trial mode, if the scenery has one, would be enough, ../.. Virtuali doesn't need any source codes.", [Staff].

Good luck and good night.


1 comment:

Jacopo T. said...

Fantastic but i prefer waiting for the next version of AES.... especially because is compatible with FS9 and the future version seems going to be like the GSX !!!

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