FSX/P3D. LatinVFR has released Miami International Airport V2! The release screenshots look very promising indeed. This is a total remake of the original version with significant building and texture upgrades. Further, performance issues from the original release have been addressed. Owners of the previous version can purchase for EUR 5.00 (Wasn't it supposed to be free?). Check out some official release shots inside.
Currently available at simMarket.
13 comments:
Well Basically it was suppose to be free, because it was just going to be a V1.2, but they added and revamped so much things! So its a V2, like FlyTampa's Rebooted sceneries. So Its for a charge now.
Great work guys.
Will there be ADX first look of this? I'm very curious about the night lightning.
Yes we will. We just need to decide which of the 3 of us is doing it...
Thanks! I'm waiting for it. To be honest, I'm not 100% convinced so for about this scenery. Looks good, but compared to Flightbeam KIAD or KPHX, every else scenery looks way much worse. But I'll buy it, when of of you say worth the price, because Miami will be my first destination outside EU ever this october.
simmarket has the price as FREE for those who purchased after 1st Jan 2013, and a 5 euro cost for people before that.
I hadn't purchased as yet, but think I will be - looks really good.
Nooooooooo, not 5 Euros (6.45 U.S). looks like we may have to miss the coffee shop on the way to work tomorrow mourning to come up with that kind of scratch.
Anyway, what a great scenery update,I certainly will enjoy this.
Just bought my upgrade I'm very happy about 5 more fps on my i2500k now getting about 22 fps in my ngx on runway 8R so happy!
Just purchased and amazed 5fps more on my ngx at 8R ! Not flight beam quality of course but this company is stepping up their quality greatly!
hey,
This scenery is a great leap of quality indeed, but I must point out the lack of smoothness or alignment if you would of the taxiline in the last shot.
Can you fix that LatinFVFR
I believe others mentioned during the previews that KMIA is actually like that so it's accurate.
I noticed the shadows around the gates not showing up. The scenery seems to be floating just slightly higher than the rest thus making the shadow below the certain patches of scenery that are too high. Anyone else have this problem?
Does anyone know if this update comes with the crosswind runway activated? I like to keep my Ai traffic flow as efficient as possible.
AnonyWHO?
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