FSX/P3D. Black Box Simulation has released some very early preview shots of the updated virtual cockpit to be included in V0.80 of their Airbus 320 X-treme Prologue. So far so good, I understand many areas are being completely reworked. Although I am not a fan of the payware beta sales model, I am impressed by the frequency of updates and product improvements provided by Black Box...just saying... Take a closer look inside.
9 comments:
Nice for a freeware
Bad for a payware
Agreed. They really need to step up their game with texturing - all that synthetic computer generated crap is so FS2002 and not worth any amount of money in 2013. Totally unimpressed with this product, money thrown out the window.
On the development side it is a Alpha stage. It has nothing to do with a Beta Version. Airsimmer was a Beta Version but not this. From all this pre or Beta sales like Captain Sim or Iris are BlackBox the worst.
Mark - I agree with your assessment. I have enjoyed BBS's incremental updates and the finished product should provide a very enjoyable airbus simulation.
Honestly Thats B.S. ,!!!!?
Computer generated crap ? Could you please explain ? Or What do you want to see instead..?? The real photo shot applied to the polygonal object ? Of course this is made by 3ds max, photoshop etc to make the material look like plastic or what ever it is made from, then made up dirt and shadows like ambient occlusion. Everyone who makes the model will do the same way, exactly the same way.
Well done and keep us tuned..
What you want to explain? its crap looking, look at Aerosoft, or PMDG or the new MS Q400 eventually the Project Airbus A380 [FREEWARE] That looks 1000 times better.. Enough? Freeware looks better like payware.. im done.
wait wait wait, it is obvious in development stage. Developer just updated his progress of work. And i Know that nothing is spotless at this stage.. You make very early conclusion on it, and unfortunately your conclusion is wrong. Im developer too and I know the cost of this work and believe me it is very hard work.
If I was you, I would better say that every every developer is an artist first and then Simulator fan or developer.
Just get the proportions right, Study the Aerosoft and the Airsimmer A320s.
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