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Sunday, July 24, 2011

Playing around the autogen


New entry in Kevin Firth's blog. Always interesting for sceneries developers.


Time is money. And building up sceneries from custom models by hand placing objects is a heartbreak.

More and more designers are working directly on the defaut FSX autogen with their own objects libraries. Here is another testimony.


More on Kevin Firth's blog :
http://flightsimscenery.blogspot.com/search?updated-min=2011-01-01T00%3A00%3A00-08%3A00&updated-max=2012-01-01T00%3A00%3A00-08%3A00&max-results=36

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